mirror of
https://github.com/pcvolkmer/winelounge.git
synced 2025-04-19 18:36:50 +00:00
Code cleanup
This commit is contained in:
parent
efd0b529d0
commit
9489535601
46
src/main.rs
46
src/main.rs
@ -3,15 +3,12 @@ mod world;
|
|||||||
|
|
||||||
use std::time::Duration;
|
use std::time::Duration;
|
||||||
|
|
||||||
use crate::player::player::Player;
|
use crate::player::Player;
|
||||||
use crate::world::world::{BoxAreaContent, BoxAreaPosition, World};
|
use crate::world::{BoxAreaContent, BoxAreaPosition, World};
|
||||||
use sdl2::event::Event;
|
use sdl2::event::Event;
|
||||||
use sdl2::image::LoadTexture;
|
use sdl2::image::LoadTexture;
|
||||||
use sdl2::keyboard::Keycode;
|
use sdl2::keyboard::Keycode;
|
||||||
use sdl2::pixels::Color;
|
use sdl2::pixels::Color;
|
||||||
use sdl2::rect::{Point, Rect};
|
|
||||||
use sdl2::render::{Texture, WindowCanvas};
|
|
||||||
use sdl2::ttf::Font;
|
|
||||||
|
|
||||||
const GLASS_SPACE: u8 = 5;
|
const GLASS_SPACE: u8 = 5;
|
||||||
|
|
||||||
@ -94,29 +91,26 @@ fn main() {
|
|||||||
None => Option::None,
|
None => Option::None,
|
||||||
};
|
};
|
||||||
|
|
||||||
match colliding_box_area {
|
if let Some(ba) = colliding_box_area {
|
||||||
Some(ba) => {
|
let content = match &ba.content {
|
||||||
let content = match &ba.content {
|
BoxAreaContent::HiddenBox => BoxAreaContent::random(),
|
||||||
BoxAreaContent::HiddenBox => BoxAreaContent::random(),
|
BoxAreaContent::EmptyGlass => BoxAreaContent::EmptyGlass,
|
||||||
BoxAreaContent::EmptyGlass => BoxAreaContent::EmptyGlass,
|
BoxAreaContent::FilledBottle => BoxAreaContent::FilledBottle,
|
||||||
BoxAreaContent::FilledBottle => BoxAreaContent::FilledBottle,
|
_ => BoxAreaContent::Nothing,
|
||||||
_ => BoxAreaContent::Nothing,
|
};
|
||||||
};
|
|
||||||
|
|
||||||
if content == BoxAreaContent::EmptyGlass && world.player.can_pick_glass() {
|
if content == BoxAreaContent::EmptyGlass && world.player.can_pick_glass() {
|
||||||
ba.update_content(BoxAreaContent::Nothing);
|
ba.update_content(BoxAreaContent::Nothing);
|
||||||
world.player.pick_glass();
|
world.player.pick_glass();
|
||||||
} else if content == BoxAreaContent::EmptyGlass && !world.player.can_pick_glass() {
|
} else if content == BoxAreaContent::EmptyGlass && !world.player.can_pick_glass() {
|
||||||
ba.update_content(BoxAreaContent::EmptyGlass);
|
ba.update_content(BoxAreaContent::EmptyGlass);
|
||||||
} else if content == BoxAreaContent::FilledBottle && world.player.can_fill_glass() {
|
} else if content == BoxAreaContent::FilledBottle && world.player.can_fill_glass() {
|
||||||
ba.update_content(BoxAreaContent::EmptyBottle);
|
ba.update_content(BoxAreaContent::EmptyBottle);
|
||||||
world.player.fill_glass();
|
world.player.fill_glass();
|
||||||
} else if content == BoxAreaContent::FilledBottle && !world.player.can_fill_glass()
|
} else if content == BoxAreaContent::FilledBottle && !world.player.can_fill_glass()
|
||||||
{
|
{
|
||||||
ba.update_content(BoxAreaContent::FilledBottle);
|
ba.update_content(BoxAreaContent::FilledBottle);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
None => {}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if chrono::Utc::now().timestamp_millis() % 1000 > 950 {
|
if chrono::Utc::now().timestamp_millis() % 1000 > 950 {
|
||||||
|
204
src/player.rs
204
src/player.rs
@ -1,128 +1,126 @@
|
|||||||
pub mod player {
|
use crate::GLASS_SPACE;
|
||||||
use crate::GLASS_SPACE;
|
use sdl2::rect::{Point, Rect};
|
||||||
use sdl2::rect::{Point, Rect};
|
|
||||||
|
|
||||||
pub struct Player {
|
pub struct Player {
|
||||||
pub position: Point,
|
pub position: Point,
|
||||||
direction: PlayerDirection,
|
direction: PlayerDirection,
|
||||||
footstep: u8,
|
footstep: u8,
|
||||||
pub empty_glasses: u8,
|
pub empty_glasses: u8,
|
||||||
pub filled_glasses: u8,
|
pub filled_glasses: u8,
|
||||||
pub points: u32,
|
pub points: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
enum PlayerDirection {
|
||||||
|
Up,
|
||||||
|
Down,
|
||||||
|
Left,
|
||||||
|
Right,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Player {
|
||||||
|
pub fn init() -> Player {
|
||||||
|
Player {
|
||||||
|
position: Point::new(380, 250),
|
||||||
|
direction: PlayerDirection::Down,
|
||||||
|
footstep: 0,
|
||||||
|
empty_glasses: 0,
|
||||||
|
filled_glasses: 0,
|
||||||
|
points: 0,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
enum PlayerDirection {
|
pub fn can_pick_glass(&self) -> bool {
|
||||||
UP,
|
self.empty_glasses + self.filled_glasses < GLASS_SPACE
|
||||||
DOWN,
|
|
||||||
LEFT,
|
|
||||||
RIGHT,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Player {
|
pub fn pick_glass(&mut self) {
|
||||||
pub fn init() -> Player {
|
self.empty_glasses += 1;
|
||||||
return Player {
|
self.points += 2
|
||||||
position: Point::new(380, 250),
|
}
|
||||||
direction: PlayerDirection::DOWN,
|
|
||||||
footstep: 0,
|
|
||||||
empty_glasses: 0,
|
|
||||||
filled_glasses: 0,
|
|
||||||
points: 0,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn can_pick_glass(&self) -> bool {
|
pub fn can_fill_glass(&self) -> bool {
|
||||||
self.empty_glasses + self.filled_glasses < GLASS_SPACE
|
self.empty_glasses > 0
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn pick_glass(&mut self) {
|
pub fn fill_glass(&mut self) {
|
||||||
self.empty_glasses = self.empty_glasses + 1;
|
self.empty_glasses -= 1;
|
||||||
self.points = self.points + 2
|
self.filled_glasses += 1;
|
||||||
}
|
self.points += 3
|
||||||
|
}
|
||||||
|
|
||||||
pub fn can_fill_glass(&self) -> bool {
|
pub fn can_drink_glass(&self) -> bool {
|
||||||
self.empty_glasses > 0
|
self.filled_glasses > 0
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn fill_glass(&mut self) {
|
pub fn drink_glass(&mut self) {
|
||||||
self.empty_glasses = self.empty_glasses - 1;
|
self.filled_glasses -= 1;
|
||||||
self.filled_glasses = self.filled_glasses + 1;
|
self.points += 5
|
||||||
self.points = self.points + 3
|
}
|
||||||
}
|
|
||||||
|
|
||||||
pub fn can_drink_glass(&self) -> bool {
|
pub fn center(&self) -> Point {
|
||||||
self.filled_glasses > 0
|
Point::new(self.position.x() + 19, self.position.y() + 56)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn drink_glass(&mut self) {
|
pub fn bounding_rect(&self) -> Rect {
|
||||||
self.filled_glasses = self.filled_glasses - 1;
|
Rect::new(self.position.x(), self.position.y(), 40, 115)
|
||||||
self.points = self.points + 5
|
}
|
||||||
}
|
|
||||||
|
|
||||||
pub fn center(&self) -> Point {
|
pub fn sprite(&self) -> Rect {
|
||||||
Point::new(self.position.x() + 19, self.position.y() + 56)
|
let x = match self.footstep {
|
||||||
}
|
1 => 60,
|
||||||
|
2 => 115,
|
||||||
|
_ => 5,
|
||||||
|
};
|
||||||
|
|
||||||
pub fn bounding_rect(&self) -> Rect {
|
match self.direction {
|
||||||
Rect::new(self.position.x(), self.position.y(), 40, 115)
|
PlayerDirection::Down => Rect::new(x, 5, 40, 115),
|
||||||
|
PlayerDirection::Left => Rect::new(x, 255, 40, 115),
|
||||||
|
PlayerDirection::Right => Rect::new(x, 130, 40, 115),
|
||||||
|
PlayerDirection::Up => Rect::new(x, 380, 40, 115),
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn sprite(&self) -> Rect {
|
pub fn face_up(&mut self) {
|
||||||
let x = match self.footstep {
|
self.direction = PlayerDirection::Up;
|
||||||
1 => 60,
|
}
|
||||||
2 => 115,
|
|
||||||
_ => 5,
|
|
||||||
};
|
|
||||||
|
|
||||||
match self.direction {
|
pub fn face_down(&mut self) {
|
||||||
PlayerDirection::DOWN => Rect::new(x, 5, 40, 115),
|
self.direction = PlayerDirection::Down;
|
||||||
PlayerDirection::LEFT => Rect::new(x, 255, 40, 115),
|
}
|
||||||
PlayerDirection::RIGHT => Rect::new(x, 130, 40, 115),
|
|
||||||
PlayerDirection::UP => Rect::new(x, 380, 40, 115),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn face_up(&mut self) {
|
pub fn face_left(&mut self) {
|
||||||
self.direction = PlayerDirection::UP;
|
self.direction = PlayerDirection::Left;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn face_down(&mut self) {
|
pub fn face_right(&mut self) {
|
||||||
self.direction = PlayerDirection::DOWN;
|
self.direction = PlayerDirection::Right;
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn face_left(&mut self) {
|
pub fn move_up(&mut self) {
|
||||||
self.direction = PlayerDirection::LEFT;
|
self.face_up();
|
||||||
}
|
self.footstep = &self.footstep % 2 + 1;
|
||||||
|
self.position.y -= 15
|
||||||
|
}
|
||||||
|
|
||||||
pub fn face_right(&mut self) {
|
pub fn move_down(&mut self) {
|
||||||
self.direction = PlayerDirection::RIGHT;
|
self.face_down();
|
||||||
}
|
self.footstep = &self.footstep % 2 + 1;
|
||||||
|
self.position.y += 15
|
||||||
|
}
|
||||||
|
|
||||||
pub fn move_up(&mut self) {
|
pub fn move_left(&mut self) {
|
||||||
self.face_up();
|
self.face_left();
|
||||||
self.footstep = &self.footstep % 2 + 1;
|
self.footstep = &self.footstep % 2 + 1;
|
||||||
self.position.y = self.position.y - 15
|
self.position.x -= 15
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn move_down(&mut self) {
|
pub fn move_right(&mut self) {
|
||||||
self.face_down();
|
self.face_right();
|
||||||
self.footstep = &self.footstep % 2 + 1;
|
self.footstep = &self.footstep % 2 + 1;
|
||||||
self.position.y = self.position.y + 15
|
self.position.x += 15
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn move_left(&mut self) {
|
pub fn stop(&mut self) {
|
||||||
self.face_left();
|
self.footstep = 0;
|
||||||
self.footstep = &self.footstep % 2 + 1;
|
|
||||||
self.position.x = self.position.x - 15
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn move_right(&mut self) {
|
|
||||||
self.face_right();
|
|
||||||
self.footstep = &self.footstep % 2 + 1;
|
|
||||||
self.position.x = self.position.x + 15
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn stop(&mut self) {
|
|
||||||
self.footstep = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
678
src/world.rs
678
src/world.rs
@ -1,391 +1,385 @@
|
|||||||
pub mod world {
|
use crate::{Player, GLASS_SPACE};
|
||||||
use crate::{Player, GLASS_SPACE};
|
use sdl2::pixels::Color;
|
||||||
use sdl2::pixels::Color;
|
use sdl2::rect::{Point, Rect};
|
||||||
use sdl2::rect::{Point, Rect};
|
use sdl2::render::{Texture, WindowCanvas};
|
||||||
use sdl2::render::{Texture, WindowCanvas};
|
use sdl2::ttf::Font;
|
||||||
use sdl2::ttf::Font;
|
|
||||||
|
|
||||||
pub struct World {
|
pub struct World {
|
||||||
pub player: Player,
|
pub player: Player,
|
||||||
pub right_top_box_area: BoxArea,
|
pub right_top_box_area: BoxArea,
|
||||||
pub right_bottom_box_area: BoxArea,
|
pub right_bottom_box_area: BoxArea,
|
||||||
pub left_bottom_box_area: BoxArea,
|
pub left_bottom_box_area: BoxArea,
|
||||||
pub left_top_box_area: BoxArea,
|
pub left_top_box_area: BoxArea,
|
||||||
stops: Vec<Point>,
|
stops: Vec<Point>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl World {
|
||||||
|
pub fn init() -> World {
|
||||||
|
World {
|
||||||
|
player: Player::init(),
|
||||||
|
right_top_box_area: BoxArea::new(BoxAreaPosition::RightTop, BoxAreaContent::EmptyGlass),
|
||||||
|
right_bottom_box_area: BoxArea::new(
|
||||||
|
BoxAreaPosition::RightBottom,
|
||||||
|
BoxAreaContent::HiddenBox,
|
||||||
|
),
|
||||||
|
left_bottom_box_area: BoxArea::new(
|
||||||
|
BoxAreaPosition::LeftBottom,
|
||||||
|
BoxAreaContent::Nothing,
|
||||||
|
),
|
||||||
|
left_top_box_area: BoxArea::new(BoxAreaPosition::LeftTop, BoxAreaContent::Nothing),
|
||||||
|
stops: vec![
|
||||||
|
Point::new(380, 60),
|
||||||
|
Point::new(590, 450),
|
||||||
|
Point::new(720, 300),
|
||||||
|
Point::new(20, 410),
|
||||||
|
Point::new(190, 560),
|
||||||
|
],
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl World {
|
pub fn collides_with_box_area(&mut self) -> Option<BoxAreaPosition> {
|
||||||
pub fn init() -> World {
|
if self.right_top_box_area.collides_with(&self.player) {
|
||||||
World {
|
return Some(BoxAreaPosition::RightTop);
|
||||||
player: Player::init(),
|
} else if self.right_bottom_box_area.collides_with(&self.player) {
|
||||||
right_top_box_area: BoxArea::new(
|
return Some(BoxAreaPosition::RightBottom);
|
||||||
BoxAreaPosition::RightTop,
|
} else if self.left_bottom_box_area.collides_with(&self.player) {
|
||||||
BoxAreaContent::EmptyGlass,
|
return Some(BoxAreaPosition::LeftBottom);
|
||||||
),
|
} else if self.left_top_box_area.collides_with(&self.player) {
|
||||||
right_bottom_box_area: BoxArea::new(
|
return Some(BoxAreaPosition::LeftTop);
|
||||||
BoxAreaPosition::RightBottom,
|
}
|
||||||
BoxAreaContent::HiddenBox,
|
|
||||||
),
|
None
|
||||||
left_bottom_box_area: BoxArea::new(
|
}
|
||||||
BoxAreaPosition::LeftBottom,
|
|
||||||
BoxAreaContent::Nothing,
|
pub fn collides_with_lounge(&mut self) -> bool {
|
||||||
),
|
let lounge_rect = Rect::new(325, 260, 150, 95);
|
||||||
left_top_box_area: BoxArea::new(BoxAreaPosition::LeftTop, BoxAreaContent::Nothing),
|
lounge_rect.contains_point(self.player.center())
|
||||||
stops: vec![
|
}
|
||||||
Point::new(380, 60),
|
|
||||||
Point::new(590, 450),
|
fn collides_with_stop(&mut self) -> bool {
|
||||||
Point::new(720, 300),
|
for s in &self.stops {
|
||||||
Point::new(20, 410),
|
let x = s.x() + 12;
|
||||||
Point::new(190, 560),
|
let y = s.y() + 12;
|
||||||
],
|
if self.player.bounding_rect().contains_point(Point::new(x, y)) {
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
false
|
||||||
|
}
|
||||||
|
|
||||||
pub fn collides_with_box_area(&mut self) -> Option<BoxAreaPosition> {
|
pub fn move_up(&mut self) {
|
||||||
if self.right_top_box_area.collides_with(&self.player) {
|
if self.player.position.y > 50 {
|
||||||
return Some(BoxAreaPosition::RightTop);
|
self.player.move_up();
|
||||||
} else if self.right_bottom_box_area.collides_with(&self.player) {
|
if self.collides_with_stop() {
|
||||||
return Some(BoxAreaPosition::RightBottom);
|
|
||||||
} else if self.left_bottom_box_area.collides_with(&self.player) {
|
|
||||||
return Some(BoxAreaPosition::LeftBottom);
|
|
||||||
} else if self.left_top_box_area.collides_with(&self.player) {
|
|
||||||
return Some(BoxAreaPosition::LeftTop);
|
|
||||||
}
|
|
||||||
|
|
||||||
None
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn collides_with_lounge(&mut self) -> bool {
|
|
||||||
let lounge_rect = Rect::new(325, 260, 150, 95);
|
|
||||||
lounge_rect.contains_point(self.player.center())
|
|
||||||
}
|
|
||||||
|
|
||||||
fn collides_with_stop(&mut self) -> bool {
|
|
||||||
for s in &self.stops {
|
|
||||||
let x = s.x() + 12;
|
|
||||||
let y = s.y() + 12;
|
|
||||||
if self.player.bounding_rect().contains_point(Point::new(x, y)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn move_up(&mut self) {
|
|
||||||
if self.player.position.y > 50 {
|
|
||||||
self.player.move_up();
|
|
||||||
if self.collides_with_stop() {
|
|
||||||
self.player.move_down();
|
|
||||||
self.player.face_up();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn move_down(&mut self) {
|
|
||||||
if self.player.position.y < 600 - 110 {
|
|
||||||
self.player.move_down();
|
self.player.move_down();
|
||||||
if self.collides_with_stop() {
|
self.player.face_up();
|
||||||
self.player.move_up();
|
|
||||||
self.player.face_down();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn move_left(&mut self) {
|
pub fn move_down(&mut self) {
|
||||||
if self.player.position.x > 0 {
|
if self.player.position.y < 600 - 110 {
|
||||||
self.player.move_left();
|
self.player.move_down();
|
||||||
if self.collides_with_stop() {
|
if self.collides_with_stop() {
|
||||||
self.player.move_right();
|
self.player.move_up();
|
||||||
self.player.face_left();
|
self.player.face_down();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn move_right(&mut self) {
|
pub fn move_left(&mut self) {
|
||||||
if self.player.position.x < 800 - 40 {
|
if self.player.position.x > 0 {
|
||||||
|
self.player.move_left();
|
||||||
|
if self.collides_with_stop() {
|
||||||
self.player.move_right();
|
self.player.move_right();
|
||||||
if self.collides_with_stop() {
|
self.player.face_left();
|
||||||
self.player.move_left();
|
|
||||||
self.player.face_right();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn stop_player(&mut self) {
|
pub fn move_right(&mut self) {
|
||||||
self.player.stop()
|
if self.player.position.x < 800 - 40 {
|
||||||
}
|
self.player.move_right();
|
||||||
|
if self.collides_with_stop() {
|
||||||
pub fn update_box_areas(&mut self) {
|
self.player.move_left();
|
||||||
World::update_box_area(&mut self.right_top_box_area);
|
self.player.face_right();
|
||||||
World::update_box_area(&mut self.right_bottom_box_area);
|
|
||||||
World::update_box_area(&mut self.left_bottom_box_area);
|
|
||||||
World::update_box_area(&mut self.left_top_box_area);
|
|
||||||
}
|
|
||||||
|
|
||||||
fn update_box_area(box_area: &mut BoxArea) {
|
|
||||||
let now = chrono::Utc::now().timestamp();
|
|
||||||
let r: i64 = (rand::random::<i64>() % 10) + 3;
|
|
||||||
|
|
||||||
if box_area.content == BoxAreaContent::Nothing && box_area.last_update + 10 < now {
|
|
||||||
box_area.content = BoxAreaContent::HiddenBox;
|
|
||||||
box_area.last_update = now;
|
|
||||||
} else if box_area.content != BoxAreaContent::Nothing
|
|
||||||
&& box_area.last_update + 30 < now - r
|
|
||||||
{
|
|
||||||
box_area.content = BoxAreaContent::Nothing;
|
|
||||||
box_area.last_update = now;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub fn render(&self, canvas: &mut WindowCanvas, texture: &Texture, font: &Font) {
|
pub fn stop_player(&mut self) {
|
||||||
canvas.clear();
|
self.player.stop()
|
||||||
|
}
|
||||||
|
|
||||||
canvas.set_draw_color(Color::RGB(160, 90, 44));
|
pub fn update_box_areas(&mut self) {
|
||||||
canvas.fill_rect(Rect::new(0, 0, 800, 45));
|
World::update_box_area(&mut self.right_top_box_area);
|
||||||
|
World::update_box_area(&mut self.right_bottom_box_area);
|
||||||
|
World::update_box_area(&mut self.left_bottom_box_area);
|
||||||
|
World::update_box_area(&mut self.left_top_box_area);
|
||||||
|
}
|
||||||
|
|
||||||
canvas.set_draw_color(Color::RGB(206, 182, 115));
|
fn update_box_area(box_area: &mut BoxArea) {
|
||||||
|
let now = chrono::Utc::now().timestamp();
|
||||||
|
let r: i64 = (rand::random::<i64>() % 10) + 3;
|
||||||
|
|
||||||
// Points/Glasses
|
if box_area.content == BoxAreaContent::Nothing && box_area.last_update + 10 < now {
|
||||||
(1..=GLASS_SPACE).for_each(|i| {
|
box_area.content = BoxAreaContent::HiddenBox;
|
||||||
canvas.set_draw_color(Color::RGB(128, 51, 0));
|
box_area.last_update = now;
|
||||||
canvas.fill_rect(Rect::new(5, 37, GLASS_SPACE as u32 * 25 + 5, 4));
|
} else if box_area.content != BoxAreaContent::Nothing && box_area.last_update + 30 < now - r
|
||||||
|
{
|
||||||
|
box_area.content = BoxAreaContent::Nothing;
|
||||||
|
box_area.last_update = now;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if self.player.filled_glasses + self.player.empty_glasses >= i {
|
pub fn render(&self, canvas: &mut WindowCanvas, texture: &Texture, font: &Font) {
|
||||||
canvas.copy(
|
canvas.clear();
|
||||||
texture,
|
|
||||||
Rect::new(35, 510, 20, 25),
|
|
||||||
Rect::new((i as i32) * 25 - 15, 10, 20, 25),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
if self.player.filled_glasses >= i {
|
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(5, 510, 20, 25),
|
|
||||||
Rect::new((i as i32) * 25 - 15, 10, 20, 25),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// Lounge
|
canvas.set_draw_color(Color::RGB(160, 90, 44));
|
||||||
canvas.copy(
|
canvas.fill_rect(Rect::new(0, 0, 800, 45));
|
||||||
texture,
|
|
||||||
Rect::new(5, 700, 150, 95),
|
|
||||||
Rect::new(325, 260, 150, 95),
|
|
||||||
);
|
|
||||||
|
|
||||||
// Box Areas
|
canvas.set_draw_color(Color::RGB(206, 182, 115));
|
||||||
self.right_top_box_area.render(canvas, texture);
|
|
||||||
self.right_bottom_box_area.render(canvas, texture);
|
|
||||||
self.left_bottom_box_area.render(canvas, texture);
|
|
||||||
self.left_top_box_area.render(canvas, texture);
|
|
||||||
|
|
||||||
// Decoration
|
// Points/Glasses
|
||||||
canvas.copy(
|
(1..=GLASS_SPACE).for_each(|i| {
|
||||||
texture,
|
canvas.set_draw_color(Color::RGB(128, 51, 0));
|
||||||
Rect::new(130, 550, 25, 25),
|
canvas.fill_rect(Rect::new(5, 37, GLASS_SPACE as u32 * 25 + 5, 4));
|
||||||
Rect::new(235, 130, 25, 25),
|
|
||||||
);
|
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(130, 550, 25, 25),
|
|
||||||
Rect::new(120, 210, 25, 25),
|
|
||||||
);
|
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(130, 550, 25, 25),
|
|
||||||
Rect::new(535, 150, 25, 25),
|
|
||||||
);
|
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(130, 550, 25, 25),
|
|
||||||
Rect::new(435, 370, 25, 25),
|
|
||||||
);
|
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(130, 550, 25, 25),
|
|
||||||
Rect::new(235, 470, 25, 25),
|
|
||||||
);
|
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(130, 550, 25, 25),
|
|
||||||
Rect::new(555, 510, 25, 25),
|
|
||||||
);
|
|
||||||
|
|
||||||
// Stops
|
if self.player.filled_glasses + self.player.empty_glasses >= i {
|
||||||
for s in &self.stops {
|
|
||||||
canvas.copy(
|
canvas.copy(
|
||||||
texture,
|
texture,
|
||||||
Rect::new(130, 510, 25, 25),
|
Rect::new(35, 510, 20, 25),
|
||||||
Rect::new(s.x(), s.y(), 25, 25),
|
Rect::new((i as i32) * 25 - 15, 10, 20, 25),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
if self.player.filled_glasses >= i {
|
||||||
// Player
|
canvas.copy(
|
||||||
canvas.copy(
|
texture,
|
||||||
texture,
|
Rect::new(5, 510, 20, 25),
|
||||||
self.player.sprite(),
|
Rect::new((i as i32) * 25 - 15, 10, 20, 25),
|
||||||
Rect::new(self.player.position.x(), self.player.position.y(), 40, 115),
|
);
|
||||||
);
|
|
||||||
|
|
||||||
// Points
|
|
||||||
let x = font
|
|
||||||
.render(format!("Score: {:#04}", self.player.points).as_str())
|
|
||||||
.blended(Color::RGBA(246, 222, 155, 255))
|
|
||||||
.unwrap();
|
|
||||||
let t2 = canvas.texture_creator();
|
|
||||||
let t2 = t2.create_texture_from_surface(&x).unwrap();
|
|
||||||
|
|
||||||
canvas.copy(
|
|
||||||
&t2,
|
|
||||||
x.rect(),
|
|
||||||
Some(Rect::new(790 - x.width() as i32, 8, x.width(), x.height())),
|
|
||||||
);
|
|
||||||
canvas.set_draw_color(Color::RGB(206, 182, 115));
|
|
||||||
|
|
||||||
canvas.present();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Debug)]
|
|
||||||
pub struct BoxArea {
|
|
||||||
position: BoxAreaPosition,
|
|
||||||
pub content: BoxAreaContent,
|
|
||||||
last_update: i64,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl BoxArea {
|
|
||||||
fn new(position: BoxAreaPosition, content: BoxAreaContent) -> BoxArea {
|
|
||||||
return BoxArea {
|
|
||||||
position,
|
|
||||||
content,
|
|
||||||
last_update: chrono::Utc::now().timestamp(),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn update_content(&mut self, content: BoxAreaContent) {
|
|
||||||
self.content = content;
|
|
||||||
self.last_update = chrono::Utc::now().timestamp();
|
|
||||||
}
|
|
||||||
|
|
||||||
fn bounding_rect(&self) -> Rect {
|
|
||||||
let x_offset = match self.position {
|
|
||||||
BoxAreaPosition::RightTop => 685,
|
|
||||||
BoxAreaPosition::RightBottom => 685,
|
|
||||||
BoxAreaPosition::LeftBottom => 5,
|
|
||||||
BoxAreaPosition::LeftTop => 5,
|
|
||||||
};
|
|
||||||
let y_offset = match self.position {
|
|
||||||
BoxAreaPosition::RightTop => 50,
|
|
||||||
BoxAreaPosition::RightBottom => 480,
|
|
||||||
BoxAreaPosition::LeftBottom => 480,
|
|
||||||
BoxAreaPosition::LeftTop => 50,
|
|
||||||
};
|
|
||||||
|
|
||||||
Rect::new(x_offset, y_offset, 110, 110)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn enter_rect(&self) -> Rect {
|
|
||||||
match self.position {
|
|
||||||
BoxAreaPosition::RightTop => {
|
|
||||||
Rect::new(self.bounding_rect().x(), self.bounding_rect().y(), 25, 110)
|
|
||||||
}
|
|
||||||
BoxAreaPosition::RightBottom => {
|
|
||||||
Rect::new(self.bounding_rect().x(), self.bounding_rect().y(), 25, 110)
|
|
||||||
}
|
|
||||||
BoxAreaPosition::LeftBottom => Rect::new(
|
|
||||||
self.bounding_rect().x() + 85,
|
|
||||||
self.bounding_rect().y(),
|
|
||||||
25,
|
|
||||||
110,
|
|
||||||
),
|
|
||||||
BoxAreaPosition::LeftTop => Rect::new(
|
|
||||||
self.bounding_rect().x() + 85,
|
|
||||||
self.bounding_rect().y(),
|
|
||||||
25,
|
|
||||||
110,
|
|
||||||
),
|
|
||||||
}
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Lounge
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(5, 700, 150, 95),
|
||||||
|
Rect::new(325, 260, 150, 95),
|
||||||
|
);
|
||||||
|
|
||||||
|
// Box Areas
|
||||||
|
self.right_top_box_area.render(canvas, texture);
|
||||||
|
self.right_bottom_box_area.render(canvas, texture);
|
||||||
|
self.left_bottom_box_area.render(canvas, texture);
|
||||||
|
self.left_top_box_area.render(canvas, texture);
|
||||||
|
|
||||||
|
// Decoration
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 550, 25, 25),
|
||||||
|
Rect::new(235, 130, 25, 25),
|
||||||
|
);
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 550, 25, 25),
|
||||||
|
Rect::new(120, 210, 25, 25),
|
||||||
|
);
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 550, 25, 25),
|
||||||
|
Rect::new(535, 150, 25, 25),
|
||||||
|
);
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 550, 25, 25),
|
||||||
|
Rect::new(435, 370, 25, 25),
|
||||||
|
);
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 550, 25, 25),
|
||||||
|
Rect::new(235, 470, 25, 25),
|
||||||
|
);
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 550, 25, 25),
|
||||||
|
Rect::new(555, 510, 25, 25),
|
||||||
|
);
|
||||||
|
|
||||||
|
// Stops
|
||||||
|
for s in &self.stops {
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(130, 510, 25, 25),
|
||||||
|
Rect::new(s.x(), s.y(), 25, 25),
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn collides_with(&self, player: &Player) -> bool {
|
// Player
|
||||||
self.bounding_rect().contains_point(player.center())
|
canvas.copy(
|
||||||
}
|
texture,
|
||||||
|
self.player.sprite(),
|
||||||
|
Rect::new(self.player.position.x(), self.player.position.y(), 40, 115),
|
||||||
|
);
|
||||||
|
|
||||||
fn render(&self, canvas: &mut WindowCanvas, texture: &Texture) {
|
// Points
|
||||||
let x_offset = self.bounding_rect().x();
|
let x = font
|
||||||
let y_offset = self.bounding_rect().y();
|
.render(format!("Score: {:#04}", self.player.points).as_str())
|
||||||
|
.blended(Color::RGBA(246, 222, 155, 255))
|
||||||
|
.unwrap();
|
||||||
|
let t2 = canvas.texture_creator();
|
||||||
|
let t2 = t2.create_texture_from_surface(&x).unwrap();
|
||||||
|
|
||||||
// Border
|
canvas.copy(
|
||||||
canvas.copy(
|
&t2,
|
||||||
texture,
|
x.rect(),
|
||||||
Rect::new(70, 510, 50, 25),
|
Some(Rect::new(790 - x.width() as i32, 8, x.width(), x.height())),
|
||||||
Rect::new(x_offset + 30, y_offset, 50, 25),
|
);
|
||||||
);
|
canvas.set_draw_color(Color::RGB(206, 182, 115));
|
||||||
canvas.copy(
|
|
||||||
texture,
|
|
||||||
Rect::new(70, 510, 50, 25),
|
|
||||||
Rect::new(x_offset + 30, y_offset + 85, 50, 25),
|
|
||||||
);
|
|
||||||
let dst = match self.position {
|
|
||||||
BoxAreaPosition::RightTop => Rect::new(x_offset + 85, y_offset + 30, 25, 50),
|
|
||||||
BoxAreaPosition::RightBottom => Rect::new(x_offset + 85, y_offset + 30, 25, 50),
|
|
||||||
BoxAreaPosition::LeftBottom => Rect::new(x_offset, y_offset + 30, 25, 50),
|
|
||||||
BoxAreaPosition::LeftTop => Rect::new(x_offset, y_offset + 30, 25, 50),
|
|
||||||
};
|
|
||||||
canvas.copy(texture, Rect::new(70, 550, 25, 50), dst);
|
|
||||||
|
|
||||||
// Box
|
canvas.present();
|
||||||
let box_src = match self.content {
|
}
|
||||||
BoxAreaContent::Nothing => Rect::new(70, 620, 50, 50),
|
}
|
||||||
BoxAreaContent::HiddenBox => Rect::new(5, 620, 50, 50),
|
|
||||||
BoxAreaContent::EmptyGlass => Rect::new(35, 510, 20, 25),
|
#[derive(Debug)]
|
||||||
BoxAreaContent::FilledBottle => Rect::new(5, 550, 20, 50),
|
pub struct BoxArea {
|
||||||
BoxAreaContent::EmptyBottle => Rect::new(35, 550, 20, 50),
|
position: BoxAreaPosition,
|
||||||
};
|
pub content: BoxAreaContent,
|
||||||
let (box_width, box_height) = match self.content {
|
last_update: i64,
|
||||||
BoxAreaContent::Nothing => (50, 50),
|
}
|
||||||
BoxAreaContent::HiddenBox => (50, 50),
|
|
||||||
BoxAreaContent::EmptyGlass => (20, 25),
|
impl BoxArea {
|
||||||
BoxAreaContent::FilledBottle => (20, 50),
|
fn new(position: BoxAreaPosition, content: BoxAreaContent) -> BoxArea {
|
||||||
BoxAreaContent::EmptyBottle => (20, 50),
|
BoxArea {
|
||||||
};
|
position,
|
||||||
canvas.copy(
|
content,
|
||||||
texture,
|
last_update: chrono::Utc::now().timestamp(),
|
||||||
box_src,
|
|
||||||
Rect::new(
|
|
||||||
x_offset + 30 + (50 - box_width) / 2,
|
|
||||||
y_offset + 30 + (50 - box_height) / 2,
|
|
||||||
box_width as u32,
|
|
||||||
box_height as u32,
|
|
||||||
),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
pub fn update_content(&mut self, content: BoxAreaContent) {
|
||||||
pub enum BoxAreaPosition {
|
self.content = content;
|
||||||
RightTop,
|
self.last_update = chrono::Utc::now().timestamp();
|
||||||
RightBottom,
|
|
||||||
LeftBottom,
|
|
||||||
LeftTop,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, PartialEq, Eq)]
|
fn bounding_rect(&self) -> Rect {
|
||||||
pub enum BoxAreaContent {
|
let x_offset = match self.position {
|
||||||
Nothing,
|
BoxAreaPosition::RightTop => 685,
|
||||||
HiddenBox,
|
BoxAreaPosition::RightBottom => 685,
|
||||||
EmptyGlass,
|
BoxAreaPosition::LeftBottom => 5,
|
||||||
FilledBottle,
|
BoxAreaPosition::LeftTop => 5,
|
||||||
EmptyBottle,
|
};
|
||||||
|
let y_offset = match self.position {
|
||||||
|
BoxAreaPosition::RightTop => 50,
|
||||||
|
BoxAreaPosition::RightBottom => 480,
|
||||||
|
BoxAreaPosition::LeftBottom => 480,
|
||||||
|
BoxAreaPosition::LeftTop => 50,
|
||||||
|
};
|
||||||
|
|
||||||
|
Rect::new(x_offset, y_offset, 110, 110)
|
||||||
}
|
}
|
||||||
|
|
||||||
impl BoxAreaContent {
|
fn enter_rect(&self) -> Rect {
|
||||||
pub fn random() -> BoxAreaContent {
|
match self.position {
|
||||||
match rand::random::<i32>() % 5 {
|
BoxAreaPosition::RightTop => {
|
||||||
1 | 4 => BoxAreaContent::EmptyGlass,
|
Rect::new(self.bounding_rect().x(), self.bounding_rect().y(), 25, 110)
|
||||||
2 | 3 => BoxAreaContent::FilledBottle,
|
|
||||||
_ => BoxAreaContent::Nothing,
|
|
||||||
}
|
}
|
||||||
|
BoxAreaPosition::RightBottom => {
|
||||||
|
Rect::new(self.bounding_rect().x(), self.bounding_rect().y(), 25, 110)
|
||||||
|
}
|
||||||
|
BoxAreaPosition::LeftBottom => Rect::new(
|
||||||
|
self.bounding_rect().x() + 85,
|
||||||
|
self.bounding_rect().y(),
|
||||||
|
25,
|
||||||
|
110,
|
||||||
|
),
|
||||||
|
BoxAreaPosition::LeftTop => Rect::new(
|
||||||
|
self.bounding_rect().x() + 85,
|
||||||
|
self.bounding_rect().y(),
|
||||||
|
25,
|
||||||
|
110,
|
||||||
|
),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn collides_with(&self, player: &Player) -> bool {
|
||||||
|
self.bounding_rect().contains_point(player.center())
|
||||||
|
}
|
||||||
|
|
||||||
|
fn render(&self, canvas: &mut WindowCanvas, texture: &Texture) {
|
||||||
|
let x_offset = self.bounding_rect().x();
|
||||||
|
let y_offset = self.bounding_rect().y();
|
||||||
|
|
||||||
|
// Border
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(70, 510, 50, 25),
|
||||||
|
Rect::new(x_offset + 30, y_offset, 50, 25),
|
||||||
|
);
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
Rect::new(70, 510, 50, 25),
|
||||||
|
Rect::new(x_offset + 30, y_offset + 85, 50, 25),
|
||||||
|
);
|
||||||
|
let dst = match self.position {
|
||||||
|
BoxAreaPosition::RightTop => Rect::new(x_offset + 85, y_offset + 30, 25, 50),
|
||||||
|
BoxAreaPosition::RightBottom => Rect::new(x_offset + 85, y_offset + 30, 25, 50),
|
||||||
|
BoxAreaPosition::LeftBottom => Rect::new(x_offset, y_offset + 30, 25, 50),
|
||||||
|
BoxAreaPosition::LeftTop => Rect::new(x_offset, y_offset + 30, 25, 50),
|
||||||
|
};
|
||||||
|
canvas.copy(texture, Rect::new(70, 550, 25, 50), dst);
|
||||||
|
|
||||||
|
// Box
|
||||||
|
let box_src = match self.content {
|
||||||
|
BoxAreaContent::Nothing => Rect::new(70, 620, 50, 50),
|
||||||
|
BoxAreaContent::HiddenBox => Rect::new(5, 620, 50, 50),
|
||||||
|
BoxAreaContent::EmptyGlass => Rect::new(35, 510, 20, 25),
|
||||||
|
BoxAreaContent::FilledBottle => Rect::new(5, 550, 20, 50),
|
||||||
|
BoxAreaContent::EmptyBottle => Rect::new(35, 550, 20, 50),
|
||||||
|
};
|
||||||
|
let (box_width, box_height) = match self.content {
|
||||||
|
BoxAreaContent::Nothing => (50, 50),
|
||||||
|
BoxAreaContent::HiddenBox => (50, 50),
|
||||||
|
BoxAreaContent::EmptyGlass => (20, 25),
|
||||||
|
BoxAreaContent::FilledBottle => (20, 50),
|
||||||
|
BoxAreaContent::EmptyBottle => (20, 50),
|
||||||
|
};
|
||||||
|
canvas.copy(
|
||||||
|
texture,
|
||||||
|
box_src,
|
||||||
|
Rect::new(
|
||||||
|
x_offset + 30 + (50 - box_width) / 2,
|
||||||
|
y_offset + 30 + (50 - box_height) / 2,
|
||||||
|
box_width as u32,
|
||||||
|
box_height as u32,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum BoxAreaPosition {
|
||||||
|
RightTop,
|
||||||
|
RightBottom,
|
||||||
|
LeftBottom,
|
||||||
|
LeftTop,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, PartialEq, Eq)]
|
||||||
|
pub enum BoxAreaContent {
|
||||||
|
Nothing,
|
||||||
|
HiddenBox,
|
||||||
|
EmptyGlass,
|
||||||
|
FilledBottle,
|
||||||
|
EmptyBottle,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl BoxAreaContent {
|
||||||
|
pub fn random() -> BoxAreaContent {
|
||||||
|
match rand::random::<i32>() % 5 {
|
||||||
|
1 | 4 => BoxAreaContent::EmptyGlass,
|
||||||
|
2 | 3 => BoxAreaContent::FilledBottle,
|
||||||
|
_ => BoxAreaContent::Nothing,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user