mirror of
				https://github.com/pcvolkmer/winelounge.git
				synced 2025-10-31 11:16:12 +00:00 
			
		
		
		
	Code cleanup
This commit is contained in:
		
							
								
								
									
										12
									
								
								src/main.rs
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								src/main.rs
									
									
									
									
									
								
							| @@ -3,15 +3,12 @@ mod world; | ||||
|  | ||||
| use std::time::Duration; | ||||
|  | ||||
| use crate::player::player::Player; | ||||
| use crate::world::world::{BoxAreaContent, BoxAreaPosition, World}; | ||||
| use crate::player::Player; | ||||
| use crate::world::{BoxAreaContent, BoxAreaPosition, World}; | ||||
| use sdl2::event::Event; | ||||
| use sdl2::image::LoadTexture; | ||||
| use sdl2::keyboard::Keycode; | ||||
| use sdl2::pixels::Color; | ||||
| use sdl2::rect::{Point, Rect}; | ||||
| use sdl2::render::{Texture, WindowCanvas}; | ||||
| use sdl2::ttf::Font; | ||||
|  | ||||
| const GLASS_SPACE: u8 = 5; | ||||
|  | ||||
| @@ -94,8 +91,7 @@ fn main() { | ||||
|             None => Option::None, | ||||
|         }; | ||||
|  | ||||
|         match colliding_box_area { | ||||
|             Some(ba) => { | ||||
|         if let Some(ba) = colliding_box_area { | ||||
|             let content = match &ba.content { | ||||
|                 BoxAreaContent::HiddenBox => BoxAreaContent::random(), | ||||
|                 BoxAreaContent::EmptyGlass => BoxAreaContent::EmptyGlass, | ||||
| @@ -116,8 +112,6 @@ fn main() { | ||||
|                 ba.update_content(BoxAreaContent::FilledBottle); | ||||
|             } | ||||
|         } | ||||
|             None => {} | ||||
|         } | ||||
|  | ||||
|         if chrono::Utc::now().timestamp_millis() % 1000 > 950 { | ||||
|             world.update_box_areas(); | ||||
|   | ||||
| @@ -1,4 +1,3 @@ | ||||
| pub mod player { | ||||
| use crate::GLASS_SPACE; | ||||
| use sdl2::rect::{Point, Rect}; | ||||
|  | ||||
| @@ -12,22 +11,22 @@ pub mod player { | ||||
| } | ||||
|  | ||||
| enum PlayerDirection { | ||||
|         UP, | ||||
|         DOWN, | ||||
|         LEFT, | ||||
|         RIGHT, | ||||
|     Up, | ||||
|     Down, | ||||
|     Left, | ||||
|     Right, | ||||
| } | ||||
|  | ||||
| impl Player { | ||||
|     pub fn init() -> Player { | ||||
|             return Player { | ||||
|         Player { | ||||
|             position: Point::new(380, 250), | ||||
|                 direction: PlayerDirection::DOWN, | ||||
|             direction: PlayerDirection::Down, | ||||
|             footstep: 0, | ||||
|             empty_glasses: 0, | ||||
|             filled_glasses: 0, | ||||
|             points: 0, | ||||
|             }; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn can_pick_glass(&self) -> bool { | ||||
| @@ -35,8 +34,8 @@ pub mod player { | ||||
|     } | ||||
|  | ||||
|     pub fn pick_glass(&mut self) { | ||||
|             self.empty_glasses = self.empty_glasses + 1; | ||||
|             self.points = self.points + 2 | ||||
|         self.empty_glasses += 1; | ||||
|         self.points += 2 | ||||
|     } | ||||
|  | ||||
|     pub fn can_fill_glass(&self) -> bool { | ||||
| @@ -44,9 +43,9 @@ pub mod player { | ||||
|     } | ||||
|  | ||||
|     pub fn fill_glass(&mut self) { | ||||
|             self.empty_glasses = self.empty_glasses - 1; | ||||
|             self.filled_glasses = self.filled_glasses + 1; | ||||
|             self.points = self.points + 3 | ||||
|         self.empty_glasses -= 1; | ||||
|         self.filled_glasses += 1; | ||||
|         self.points += 3 | ||||
|     } | ||||
|  | ||||
|     pub fn can_drink_glass(&self) -> bool { | ||||
| @@ -54,8 +53,8 @@ pub mod player { | ||||
|     } | ||||
|  | ||||
|     pub fn drink_glass(&mut self) { | ||||
|             self.filled_glasses = self.filled_glasses - 1; | ||||
|             self.points = self.points + 5 | ||||
|         self.filled_glasses -= 1; | ||||
|         self.points += 5 | ||||
|     } | ||||
|  | ||||
|     pub fn center(&self) -> Point { | ||||
| @@ -74,55 +73,54 @@ pub mod player { | ||||
|         }; | ||||
|  | ||||
|         match self.direction { | ||||
|                 PlayerDirection::DOWN => Rect::new(x, 5, 40, 115), | ||||
|                 PlayerDirection::LEFT => Rect::new(x, 255, 40, 115), | ||||
|                 PlayerDirection::RIGHT => Rect::new(x, 130, 40, 115), | ||||
|                 PlayerDirection::UP => Rect::new(x, 380, 40, 115), | ||||
|             PlayerDirection::Down => Rect::new(x, 5, 40, 115), | ||||
|             PlayerDirection::Left => Rect::new(x, 255, 40, 115), | ||||
|             PlayerDirection::Right => Rect::new(x, 130, 40, 115), | ||||
|             PlayerDirection::Up => Rect::new(x, 380, 40, 115), | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn face_up(&mut self) { | ||||
|             self.direction = PlayerDirection::UP; | ||||
|         self.direction = PlayerDirection::Up; | ||||
|     } | ||||
|  | ||||
|     pub fn face_down(&mut self) { | ||||
|             self.direction = PlayerDirection::DOWN; | ||||
|         self.direction = PlayerDirection::Down; | ||||
|     } | ||||
|  | ||||
|     pub fn face_left(&mut self) { | ||||
|             self.direction = PlayerDirection::LEFT; | ||||
|         self.direction = PlayerDirection::Left; | ||||
|     } | ||||
|  | ||||
|     pub fn face_right(&mut self) { | ||||
|             self.direction = PlayerDirection::RIGHT; | ||||
|         self.direction = PlayerDirection::Right; | ||||
|     } | ||||
|  | ||||
|     pub fn move_up(&mut self) { | ||||
|         self.face_up(); | ||||
|         self.footstep = &self.footstep % 2 + 1; | ||||
|             self.position.y = self.position.y - 15 | ||||
|         self.position.y -= 15 | ||||
|     } | ||||
|  | ||||
|     pub fn move_down(&mut self) { | ||||
|         self.face_down(); | ||||
|         self.footstep = &self.footstep % 2 + 1; | ||||
|             self.position.y = self.position.y + 15 | ||||
|         self.position.y += 15 | ||||
|     } | ||||
|  | ||||
|     pub fn move_left(&mut self) { | ||||
|         self.face_left(); | ||||
|         self.footstep = &self.footstep % 2 + 1; | ||||
|             self.position.x = self.position.x - 15 | ||||
|         self.position.x -= 15 | ||||
|     } | ||||
|  | ||||
|     pub fn move_right(&mut self) { | ||||
|         self.face_right(); | ||||
|         self.footstep = &self.footstep % 2 + 1; | ||||
|             self.position.x = self.position.x + 15 | ||||
|         self.position.x += 15 | ||||
|     } | ||||
|  | ||||
|     pub fn stop(&mut self) { | ||||
|         self.footstep = 0; | ||||
|     } | ||||
| } | ||||
| } | ||||
|   | ||||
							
								
								
									
										16
									
								
								src/world.rs
									
									
									
									
									
								
							
							
						
						
									
										16
									
								
								src/world.rs
									
									
									
									
									
								
							| @@ -1,4 +1,3 @@ | ||||
| pub mod world { | ||||
| use crate::{Player, GLASS_SPACE}; | ||||
| use sdl2::pixels::Color; | ||||
| use sdl2::rect::{Point, Rect}; | ||||
| @@ -18,10 +17,7 @@ pub mod world { | ||||
|     pub fn init() -> World { | ||||
|         World { | ||||
|             player: Player::init(), | ||||
|                 right_top_box_area: BoxArea::new( | ||||
|                     BoxAreaPosition::RightTop, | ||||
|                     BoxAreaContent::EmptyGlass, | ||||
|                 ), | ||||
|             right_top_box_area: BoxArea::new(BoxAreaPosition::RightTop, BoxAreaContent::EmptyGlass), | ||||
|             right_bottom_box_area: BoxArea::new( | ||||
|                 BoxAreaPosition::RightBottom, | ||||
|                 BoxAreaContent::HiddenBox, | ||||
| @@ -68,7 +64,7 @@ pub mod world { | ||||
|                 return true; | ||||
|             } | ||||
|         } | ||||
|             return false; | ||||
|         false | ||||
|     } | ||||
|  | ||||
|     pub fn move_up(&mut self) { | ||||
| @@ -129,8 +125,7 @@ pub mod world { | ||||
|         if box_area.content == BoxAreaContent::Nothing && box_area.last_update + 10 < now { | ||||
|             box_area.content = BoxAreaContent::HiddenBox; | ||||
|             box_area.last_update = now; | ||||
|             } else if box_area.content != BoxAreaContent::Nothing | ||||
|                 && box_area.last_update + 30 < now - r | ||||
|         } else if box_area.content != BoxAreaContent::Nothing && box_area.last_update + 30 < now - r | ||||
|         { | ||||
|             box_area.content = BoxAreaContent::Nothing; | ||||
|             box_area.last_update = now; | ||||
| @@ -255,11 +250,11 @@ pub mod world { | ||||
|  | ||||
| impl BoxArea { | ||||
|     fn new(position: BoxAreaPosition, content: BoxAreaContent) -> BoxArea { | ||||
|             return BoxArea { | ||||
|         BoxArea { | ||||
|             position, | ||||
|             content, | ||||
|             last_update: chrono::Utc::now().timestamp(), | ||||
|             }; | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     pub fn update_content(&mut self, content: BoxAreaContent) { | ||||
| @@ -388,4 +383,3 @@ pub mod world { | ||||
|         } | ||||
|     } | ||||
| } | ||||
| } | ||||
|   | ||||
		Reference in New Issue
	
	Block a user