Files
winelounge/src/world.rs

359 lines
12 KiB
Rust

use crate::sprite::Sprite;
use crate::{Player, GLASS_SPACE};
use sdl2::pixels::Color;
use sdl2::rect::{Point, Rect};
use sdl2::render::{Texture, WindowCanvas};
use sdl2::ttf::Font;
pub struct World {
player: Player,
right_top_box_area: BoxArea,
right_bottom_box_area: BoxArea,
left_bottom_box_area: BoxArea,
left_top_box_area: BoxArea,
stops: Vec<Point>,
}
impl World {
pub fn init() -> World {
World {
player: Player::init(),
right_top_box_area: BoxArea::new(BoxAreaPosition::RightTop, BoxAreaContent::EmptyGlass),
right_bottom_box_area: BoxArea::new(
BoxAreaPosition::RightBottom,
BoxAreaContent::HiddenBox,
),
left_bottom_box_area: BoxArea::new(
BoxAreaPosition::LeftBottom,
BoxAreaContent::Nothing,
),
left_top_box_area: BoxArea::new(BoxAreaPosition::LeftTop, BoxAreaContent::Nothing),
stops: vec![
Point::new(380, 60),
Point::new(590, 450),
Point::new(720, 300),
Point::new(20, 410),
Point::new(190, 560),
],
}
}
pub fn playable_rect() -> Rect {
Rect::new(0, 50, 800, 550)
}
fn has_player_collision(&mut self) -> Collision {
if let Some(ba) = self.collides_with_box_area() {
return Collision::BoxArea(ba);
} else if self.collides_with_lounge() {
return Collision::Lounge;
} else if self.collides_with_stop() {
return Collision::Stopper;
}
Collision::None
}
pub fn move_up(&mut self) {
self.player.move_up();
if self.collides_with_stop() || !self.player.within_rect(&Self::playable_rect()) {
self.player.move_down();
self.player.face_up();
}
}
pub fn move_down(&mut self) {
self.player.move_down();
if self.collides_with_stop() || !self.player.within_rect(&Self::playable_rect()) {
self.player.move_up();
self.player.face_down();
}
}
pub fn move_left(&mut self) {
self.player.move_left();
if self.collides_with_stop() || !self.player.within_rect(&Self::playable_rect()) {
self.player.move_right();
self.player.face_left();
}
}
pub fn move_right(&mut self) {
self.player.move_right();
if self.collides_with_stop() || !self.player.within_rect(&Self::playable_rect()) {
self.player.move_left();
self.player.face_right();
}
}
pub fn stop_player(&mut self) {
self.player.stop()
}
pub fn update_box_areas(&mut self) {
World::update_box_area(&mut self.right_top_box_area);
World::update_box_area(&mut self.right_bottom_box_area);
World::update_box_area(&mut self.left_bottom_box_area);
World::update_box_area(&mut self.left_top_box_area);
}
fn update_box_area(box_area: &mut BoxArea) {
let now = chrono::Utc::now().timestamp();
let r: i64 = (rand::random::<i64>() % 10) + 3;
if box_area.content == BoxAreaContent::Nothing && box_area.last_update + 10 < now {
box_area.content = BoxAreaContent::HiddenBox;
box_area.last_update = now;
} else if box_area.content != BoxAreaContent::Nothing && box_area.last_update + 30 < now - r
{
box_area.content = BoxAreaContent::Nothing;
box_area.last_update = now;
}
}
pub fn handle_collisions(&mut self) {
self.handle_lounge_collisions();
self.handle_boxarea_collisions();
}
pub fn render(&self, canvas: &mut WindowCanvas, texture: &Texture, font: &Font) {
canvas.clear();
canvas.set_draw_color(Color::RGB(160, 90, 44));
let _r = canvas.fill_rect(Rect::new(0, 0, 800, 45));
canvas.set_draw_color(Color::RGB(206, 182, 115));
// Points/Glasses
(1..=GLASS_SPACE).for_each(|i| {
canvas.set_draw_color(Color::RGB(128, 51, 0));
let _r = canvas.fill_rect(Rect::new(5, 37, GLASS_SPACE as u32 * 25 + 5, 4));
if self.player.filled_glasses + self.player.empty_glasses >= i {
Sprite::GlassEmpty.render(canvas, texture, (i as i32) * 25 - 15, 10);
}
if self.player.filled_glasses >= i {
Sprite::GlassFilled.render(canvas, texture, (i as i32) * 25 - 15, 10);
}
});
// Lounge
Sprite::Lounge.render(canvas, texture, 325, 260);
// Box Areas
self.right_top_box_area.render(canvas, texture);
self.right_bottom_box_area.render(canvas, texture);
self.left_bottom_box_area.render(canvas, texture);
self.left_top_box_area.render(canvas, texture);
// Decoration
Sprite::Flower.render(canvas, texture, 235, 130);
Sprite::Flower.render(canvas, texture, 120, 210);
Sprite::Flower.render(canvas, texture, 535, 150);
Sprite::Flower.render(canvas, texture, 435, 370);
Sprite::Flower.render(canvas, texture, 235, 470);
Sprite::Flower.render(canvas, texture, 555, 510);
// Stops
for s in &self.stops {
Sprite::Stone.render(canvas, texture, s.x(), s.y())
}
// Player
self.player.render(canvas, texture);
// Points
let x = font
.render(format!("Score: {:#04}", self.player.points).as_str())
.blended(Color::RGBA(246, 222, 155, 255))
.unwrap();
let t2 = canvas.texture_creator();
let t2 = t2.create_texture_from_surface(&x).unwrap();
let _r = canvas.copy(
&t2,
x.rect(),
Some(Rect::new(790 - x.width() as i32, 16, x.width(), x.height())),
);
canvas.set_draw_color(Color::RGB(206, 182, 115));
canvas.present();
}
fn collides_with_box_area(&mut self) -> Option<BoxAreaPosition> {
if self.right_top_box_area.collides_with(&self.player) {
return Some(BoxAreaPosition::RightTop);
} else if self.right_bottom_box_area.collides_with(&self.player) {
return Some(BoxAreaPosition::RightBottom);
} else if self.left_bottom_box_area.collides_with(&self.player) {
return Some(BoxAreaPosition::LeftBottom);
} else if self.left_top_box_area.collides_with(&self.player) {
return Some(BoxAreaPosition::LeftTop);
}
None
}
fn collides_with_lounge(&mut self) -> bool {
let lounge_rect = Rect::new(325, 260, 150, 95);
lounge_rect.contains_point(self.player.center())
}
fn collides_with_stop(&mut self) -> bool {
for s in &self.stops {
let x = s.x() + 12;
let y = s.y() + 12;
if self.player.bounding_rect().contains_point(Point::new(x, y)) {
return true;
}
}
false
}
fn handle_lounge_collisions(&mut self) {
if Collision::Lounge == self.has_player_collision() && self.player.can_drink_glass() {
self.player.drink_glass()
}
}
fn handle_boxarea_collisions(&mut self) {
if let Collision::BoxArea(bap) = self.has_player_collision() {
let ba = match bap {
BoxAreaPosition::RightTop => &mut self.right_top_box_area,
BoxAreaPosition::RightBottom => &mut self.right_bottom_box_area,
BoxAreaPosition::LeftBottom => &mut self.left_bottom_box_area,
BoxAreaPosition::LeftTop => &mut self.left_top_box_area,
};
let content = match &ba.content {
BoxAreaContent::HiddenBox => BoxAreaContent::random(),
BoxAreaContent::EmptyGlass => BoxAreaContent::EmptyGlass,
BoxAreaContent::FilledBottle => BoxAreaContent::FilledBottle,
_ => BoxAreaContent::Nothing,
};
if content == BoxAreaContent::EmptyGlass && self.player.can_pick_glass() {
ba.update_content(BoxAreaContent::Nothing);
self.player.pick_glass();
} else if content == BoxAreaContent::EmptyGlass && !self.player.can_pick_glass() {
ba.update_content(BoxAreaContent::EmptyGlass);
} else if content == BoxAreaContent::FilledBottle && self.player.can_fill_glass() {
ba.update_content(BoxAreaContent::EmptyBottle);
self.player.fill_glass();
} else if content == BoxAreaContent::FilledBottle && !self.player.can_fill_glass() {
ba.update_content(BoxAreaContent::FilledBottle);
}
}
}
}
#[derive(Debug, PartialEq, Eq)]
enum Collision {
BoxArea(BoxAreaPosition),
Lounge,
Stopper,
None,
}
#[derive(Debug)]
struct BoxArea {
position: BoxAreaPosition,
pub content: BoxAreaContent,
last_update: i64,
}
impl BoxArea {
fn new(position: BoxAreaPosition, content: BoxAreaContent) -> BoxArea {
BoxArea {
position,
content,
last_update: chrono::Utc::now().timestamp(),
}
}
fn update_content(&mut self, content: BoxAreaContent) {
self.content = content;
self.last_update = chrono::Utc::now().timestamp();
}
fn bounding_rect(&self) -> Rect {
let x_offset = match self.position {
BoxAreaPosition::RightTop => 685,
BoxAreaPosition::RightBottom => 685,
BoxAreaPosition::LeftBottom => 5,
BoxAreaPosition::LeftTop => 5,
};
let y_offset = match self.position {
BoxAreaPosition::RightTop => 50,
BoxAreaPosition::RightBottom => 480,
BoxAreaPosition::LeftBottom => 480,
BoxAreaPosition::LeftTop => 50,
};
Rect::new(x_offset, y_offset, 110, 110)
}
fn collides_with(&self, player: &Player) -> bool {
self.bounding_rect().contains_point(player.center())
}
fn render(&self, canvas: &mut WindowCanvas, texture: &Texture) {
let x_offset = self.bounding_rect().x();
let y_offset = self.bounding_rect().y();
// Border
Sprite::BushHorizontal.render(canvas, texture, x_offset + 30, y_offset);
Sprite::BushHorizontal.render(canvas, texture, x_offset + 30, y_offset + 85);
let (dst_x, dst_y) = match self.position {
BoxAreaPosition::RightTop => (x_offset + 85, y_offset + 30),
BoxAreaPosition::RightBottom => (x_offset + 85, y_offset + 30),
BoxAreaPosition::LeftBottom => (x_offset, y_offset + 30),
BoxAreaPosition::LeftTop => (x_offset, y_offset + 30),
};
Sprite::BushVertical.render(canvas, texture, dst_x, dst_y);
// Box
let box_sprite = match &self.content {
BoxAreaContent::HiddenBox => Sprite::HiddenBox,
BoxAreaContent::FilledBottle => Sprite::BottleFilled,
BoxAreaContent::EmptyBottle => Sprite::BottleEmpty,
BoxAreaContent::EmptyGlass => Sprite::GlassEmpty,
BoxAreaContent::Nothing => Sprite::Nothing,
};
let (box_width, box_height) = box_sprite.size();
box_sprite.render(
canvas,
texture,
x_offset + 30 + (50 - box_width as i32) / 2,
y_offset + 30 + (50 - box_height as i32) / 2,
);
}
}
#[derive(Debug, PartialEq, Eq)]
pub enum BoxAreaPosition {
RightTop,
RightBottom,
LeftBottom,
LeftTop,
}
#[derive(Debug, PartialEq, Eq)]
pub enum BoxAreaContent {
Nothing,
HiddenBox,
EmptyGlass,
FilledBottle,
EmptyBottle,
}
impl BoxAreaContent {
fn random() -> BoxAreaContent {
match rand::random::<i32>() % 5 {
1 | 4 => BoxAreaContent::EmptyGlass,
2 | 3 => BoxAreaContent::FilledBottle,
_ => BoxAreaContent::Nothing,
}
}
}