cee344c121
Move item collision handling into event handler
...
This prevents item being picked without any move. Without this change, it was
sufficient to place the player within boxarea and just wait for new boxes to
arrive.
2023-05-19 00:18:34 +02:00
d23dfb969b
Pass commands to be executed on collision to extracted function
2023-05-18 23:41:04 +02:00
b3253490b9
Code cleanup
2023-05-18 22:51:24 +02:00
96cb88610b
Update dependencies and optimize release build for file size
2023-05-18 18:38:03 +02:00
31ce15ce3e
Use logger to log commands in debug mode
2022-12-25 11:57:38 +01:00
fed1a94510
Update cargo file
2022-12-24 12:17:37 +01:00
81cf5b332c
Run game as default binary
2022-12-24 12:14:53 +01:00
b9db177399
Remove spawning of remote player for now
2022-12-24 12:14:27 +01:00
b59b6d62a7
Initial changes for multiplayer mode
2022-05-04 13:50:34 +02:00
ccf90b4da7
Add some short descriptions and removed indirection for player move
2022-03-22 12:49:27 +01:00
f6dedfca72
Code cleanup, move events moved to world
2022-03-22 12:27:33 +01:00
94efb64055
Move collision handling into world module
2022-03-01 10:58:56 +01:00
df383f95e3
Add release build profile settings
2022-02-28 11:18:24 +01:00
f0e54e718d
Changed collision detection
2022-02-28 11:17:52 +01:00
0d7a4fb391
Changed check if player is within world
2022-02-18 23:33:59 +01:00
8ee16171da
Added self created minimal retro style font
2022-02-18 14:46:54 +01:00
9de12c2d8e
Add sprite handling
2022-02-17 20:21:56 +01:00
9489535601
Code cleanup
2022-02-17 17:28:04 +01:00
efd0b529d0
Initial commit
2022-02-16 14:43:12 +01:00